Dark Matter cares little about sneaky ninja tricks.
I think I'll end Take Two on Halloween (yeah, rather short, I know,) which will let me get plenty of time in for Take Three. Then, hopefully, when December starts, I'll be able to move on to Gourmet Goodies.
Nothin' quite like spending 11 months on one grand segment, ne? I may've set a sprite comic record or something. I dunno, lemme go re-read Bob & George.
@BattleStarX: Well, B&G's ending was pretty huge. Dunno about 11 months, but it was huge. xD
@BattleStarX: Well, the finale of A Kirby Komic took nearly two years...
And now you're back to saying "Ne". Not that I am complaining, because "Ne" sounds cool.
Incidentally, was anyone else ever disappointed that Return to Dream Land didn't have a lot of returning bosses from previous games? It just had Bonkers as a miniboss and Whispy Woods as a boss. ...Well, okay, it had Galacta Knight in the True Arena, but only there. The rest of the minibosses and bosses were entirely new. I would've loved to have seen Kracko or Mr. Frosty in 3D.
@Jarkes: I'm still fine with the new bosses. It showed Hal still has plenty creativity. Besides, having Mr. Frosty shoot ice blocks from who knows where in 3D isn't exactly my cup of tea.
@SkyyKirby44(to lazy to log in): I suppose so. I did like how the battle with Magolor and the Lor Starcutter basically referenced every Kirby final boss ever.
@Jarkes: Besides, Kracko hasn't shown up in ANY 3d games(unless he's in Air ride, idk), so there's probably a reason for that. Most likely issues with 3d rendering.
@Sapar: He has a cameo in Air Ride as one of the items in Top Ride mode. Since Top Ride mode sucks, however, I've never seen him.
Though I'm not sure 3D rendering is the problem, considering that I think he was rendered in 3D in the Kirby anime, much like Kirby himself, Dyna Blade, and several other characters.
@Sapar: Kracko appears as a trophy in Super Smash Bros Brawl, if thats any concelation.